Augmented Reality & Virtual Reality News


Nintendo Just Announced Cardboard VR Virtual Reality Goggles for Its Switch Console

Nintendo Just Announced Cardboard VR Virtual Reality Goggles for Its Switch Console

If you thought Nintendo was done pairing its cardboard Labo accessories with its hybrid Switch console, you’re in for a surprise. On Wednesday night, Nintendo announced its Nintendo Labo: VR Kit, the fourth in its Labo series of DIY Switch accessories, and the first to bring what Nintendo is calling “basic VR virtual reality technology” to the platform.While rumors of a Nintendo Switch VR development software accessory have been circulating for over a year, perceived technical limitations of the Switch made it seem more pipe dream than potential product. But by pairing a seemingly less intensive VR experience with its cardboard DIY accessories, the company may have discovered a way to circumvent the hefty processing requirements associated with today’s VR-capable machines.
Facebook is thinking about using 'cartilage conduction' technology in augmented reality headsets, for audio without headphones

Facebook is thinking about using 'cartilage conduction' technology in augmented reality headsets, for audio without headphones

Facebook is thinking about a novel approach to providing sound in augmented reality: "cartilage conduction" technology that would allow you to hear sound from a computer without having to wear headphones.Adding sound to virtual reality is pretty straightforward — the user's headset replaces the entire world with virtual imagery, so they can pop a pair of headphones or speakers on to complete the illusion. But with augmented reality, where virtual objects are overlaid via a display over the real world, it's more tricky; users might benefit from added sound, but traditional headphones could block out sound from real life entirely.
VR virtual reality May Reveal How Time is Perceived in Space

VR virtual reality May Reveal How Time is Perceived in Space

Einstein’s time-dilation hypothesis states “that time slows down the faster you travel,” according to the European Space Agency (ESA). Flying atomic clocks aboard aircraft have verified the hypothesis, and astronauts on the International Space Station (ISS) are continually studying their perception of time in space.Right now, ISS astronauts are traveling at 17,895 mph (28,800 km/h), which is so fast it’ll make them 0.007 seconds younger when they return home.  In accordance to Einstein’s prediction, astronauts on the space station say that “time seems to speed up in microgravity,” according to the ESA. How time is perceived in space is important to understand, since precision is key in many non-terrestrial experiments, so astronauts are using VR virtual reality to learn more, testing reaction times and time duration.
You will be able to experience AR with your own hands thanks to Levitate

You will be able to experience AR with your own hands thanks to Levitate

The EU-funded Horizon 2020 plan has brought to light a great many interesting projects. The one that most attracted my attention is Levitate, an initiative that aims to make you physically touch and interact with virtual objects shown on a display or through a VR headset.
HTC Vive Focus Plus makes it easier for VR virtual reality developers to port PC content

HTC Vive Focus Plus makes it easier for VR virtual reality developers to port PC content

HTC’s Vive Focus VR virtual reality headset is getting an upgrade, and it could make it easier than ever for content parity across stand-alone VR systems and those tied to a PC.The Vive Focus Plus will use the “six degrees of freedom” system used in the current Vive Focus, but now with support for dual “six degrees of freedom” controllers, as well.With this integration, HTC Vive is aiming to make it easier for PC VR development software to move content over to the stand-alone Vive Focus Plus.“This rollout of Vive Focus Plus furthers our commitment to rapidly iterate and refine the VR market for both businesses and consumers,” HTC Vive Americas GM Daniel O’Brien said in a press release.
A new $6,000 virtual reality headset lets you see with 'human-eye' resolution

A new $6,000 virtual reality headset lets you see with 'human-eye' resolution

Finnish start-up Varjo launched its first virtual reality (VR) headset on Tuesday in a bid to capture the growing industrial market for the technology, despite slow pick-up among consumers.
USA Today Launches Oscars AR Experience to Highlight Work of Costume Designers (EXCLUSIVE)

USA Today Launches Oscars AR Experience to Highlight Work of Costume Designers (EXCLUSIVE)

USA Today is getting ready for the Academy Awards with an augmented reality (AR) experience dedicated to the work of the costume designers on some of the Oscar-nominated movies.The experience, which went live in USA Today’s Android and iOS app Monday, presents wardrobe from 6 movies in augmented reality, including costumes worn on “Mary Poppins Returns,” “The Favorite,” “Bohemian Rhapsody” and “Black Panther.”“We wanted to give our readers a different feel, a hands-on experience,” said USA Today Life managing editor Alison Maxwell in an interview with Variety. The experience allows readers to explore individual costumes in their own four walls, thanks to mobile AR technology.
Lego’s newest playsets are haunted by AR (update)

Lego’s newest playsets are haunted by AR (update)

As much as we like to shake our metaphorical canes at kids and lament how they're all about Minecraft and Fortnite these days, the truth is that they're still really big into physical play too. Children still love Lego, both the plastic bricks and the worlds they can create with them. However, the company is now going to try to unite all these different aspects -- building, video gaming and storytelling -- with its new AR-based line, Lego Hidden Side. Kids can construct sets and bring them to life using their phones, with a continuing narrative to keep them coming back for more.Hidden Side isn't Lego's first foray into augmented reality. In the past it's experimented with letting you use AR to preview toys in the store, and last year the Lego Playgrounds app used ARKit2 to add animation and other flourishes to existing sets. Hidden is the first line designed around the tech, with a storyline that's only fully accessed through the app.
The BBC is giving 'Doctor Who' the  VR virtual reality treatment

The BBC is giving 'Doctor Who' the VR virtual reality treatment

There may be no new series of Doctor Who for 2019, but the BBC is preparing a little something to keep fans entertained in the meantime. The corporation has announced that it will release a short episode of the show, available exclusively in VR virtual reality. at some point in the near future. Doctor Who: The Runaway will be a 12-ish minute episode that places the virtual reality software programs viewer inside an animated version of the TARDIS console room.Current star Jodie Whittaker lends her voice to the animated Thirteenth Doctor, who will guide you through the interactive story. According to the release, viewers will become the Doctor's "champion" that'll "help her on this exciting adventure, as they find themselves at the centre of the action facing a deadly threat."
Intel’s virtual reality software programs ‘True View’ Puts Fans In The Boots Of Their Favorite Footballers

Intel’s virtual reality software programs ‘True View’ Puts Fans In The Boots Of Their Favorite Footballers

In 2018 alone, technology investments into sports reached nearly $1 billion. Despite this impressive commitment however, the industry is far from immune to disruption, as consumer behaviour continues to shift among sports fans. This ongoing consumer migration is driving VR virtual reality developers, leagues, and brands to look for new ways to meet the expectations of supporters with more powerful, meaningful, and emotional experiences. This of course makes immersive technologies an ideal candidate among corporations.“Imagine watching a season-defining moment, then reliving it from any angle including from the perspective of your favourite player as they run up to take a penalty or make an improbable goal-line clearance.” That is the promise that Intel’s VR development software latest partnership is selling to fans of the three most popular clubs in Premiere League Football (or soccer if you’re American).


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